Put a cash bounty on a player's head; it shows in the HUD and pays the killer, with an anti-farm cooldown.
CSB Bounty turns credits into a hit list. A player types /bounty <name> <amount> to spend their own money marking a target; admins can add a server bounty with amx_bounty. Bounties are stored per SteamID in a Trie, the current top bounty is shown in the HUD, and whoever kills the marked player collects the reward as cash. Placement, increases and claims are all announced in chat.
An anti-farm cooldown stops two players from trading a bounty back and forth: if the same killer kills the same victim again within the cooldown, the bounty is voided instead of paid. Bounties reset at the start of every round.
Features
/bounty <name> <amount>paid from the placer's own money.amx_bounty <name> <amount>for a free server bounty (admin flaga).- Per-SteamID storage in a Trie; top bounty shown in the HUD.
- Reward paid via
cs_set_user_money, capped at $16000. - Anti-farm cooldown voids repeat kills; bounties reset each round.
Installation
- Enable the
cstrikemodule inmodules.ini. - Compile
csb_bounty_system.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.









