Counts usercmds per real second and flags players whose command rate stays impossibly high.
CSB Speedhack Detection watches the one thing a client-side speedhack cannot hide: it makes the client send far more usercmds per second than the engine should ever process. The plugin counts usercmds from the CmdStart forward and, once a second, compares each player's rate to a configurable ceiling. A single spike is ignored; a sustained rate over several strikes is treated as a hack.
How it works
- Every usercmd increments a per-player frame counter.
- A 1-second repeating task reads and clears each counter.
- A count above
csb_speed_maxcmdsadds a strike; a clean second removes one. - Reaching
csb_speed_strikeslogs the player and, withcsb_speed_action 1, kicks them.
Tuning
The default ceiling of 350 usercmds/s sits well above a legitimate 250 fps player but far below what a speedhack produces. Raise it if your community runs uncapped high-fps configs.
Installation
- Enable the
fakemetamodule inmodules.ini. - Compile
csb_speedhack_detect.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.









