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CSB Quake Sounds is the Quake announcer everyone remembers. A DeathMsg hook tracks kill timings and streaks and plays the right sound: first blood on the first kill of the round, double/multi/ultra kill for kills chained inside a short window, godlike for a five-kill streak, a headshot cue to the killer and a humiliation sting to anyone knifed.

Features

  • Combo detection with a configurable window (csb_quake_window, default 3 seconds).
  • Streaks reset on death; first blood resets each round.
  • Headshot and knife-kill (humiliation) detection.
  • Per-player /qsounds toggle saved in nVault, so a player who hates it never hears it again.
  • Only sounds that exist are precached; a missing file just disables that one announce.

Sounds

Place your WAV files in cstrike/sound/csb_quake/ (firstblood.wav, doublekill.wav, multikill.wav, ultrakill.wav, godlike.wav, headshot.wav, humiliation.wav) and add them to your fastdl so clients download them.

Installation

  1. Enable the fun and nvault modules in modules.ini.
  2. Compile, copy csb_quake_sounds.amxx into plugins/, add it to plugins.ini.
  3. Upload the sounds and change the map.

Inspired by the original "Quake Sounds" plugin (Vexd and the AMXX community); independent GPL re-implementation.