Short invulnerability at spawn with a visible team-coloured glow, dropped when you shoot or move.
CSB Spawn Protection gives every player a short burst of invulnerability the moment they respawn, so they cannot be instantly gunned down before they even load in. This is essential on DM and CSDM servers where players respawn constantly and spawn-camping otherwise ruins the round.
How it works
On Ham_Spawn the player gets set_user_godmode plus a team-coloured glow shell and a translucent model, so everyone can see at a glance who is still protected and will not waste bullets on them. The protection is removed the instant the player fires (csb_spawnprot_breakfire), optionally when they move (csb_spawnprot_breakmove), or when the timer expires — whichever comes first.
Features
- Configurable duration via
csb_spawnprot_time(fractional seconds allowed). - Team-coloured glow (red for T, blue for CT) so protection is obvious to other players.
- Breaks on first shot and/or on first movement, both cvar-controlled.
- Rendering and godmode are always cleanly restored, even on disconnect mid-protection.
Installation
- Compile and copy
csb_spawn_protection.amxxintoaddons/amxmodx/plugins/. - Add it to
addons/amxmodx/configs/plugins.ini. - Change the map.









