/pause freezes the match at the end of the round - maxspeed 1, blocked fire and a MATCH PAUSED HUD - with a countdown /unpause and a per-team limit.
CSB Pause is a clean tactical pause for scrims and matches. A player types /pause and the freeze takes effect at the end of the current round (never mid-round, so nobody gains an advantage). While paused, mp_freezetime is raised, players are clamped to maxspeed 1, firing is blocked with a Ham_Weapon_PrimaryAttack supercede, and a red MATCH PAUSED HUD is shown.
Features
/pausequeues the freeze for the end of the round;/unpauseresumes.- A three-second resume countdown shown in the centre of the screen.
- Firing is genuinely blocked (Ham supercede on every weapon), not just movement.
- Per-team pause limit via
csb_pause_maxperteamso it cannot be abused. - Round restart on resume so both teams start the round clean.
Installation
- Make sure the
hamsandwichandfunmodules are enabled inmodules.ini(both are by default). - Compile, copy
csb_pause.amxxintoaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Notes
Because the freeze is applied at round end and released with a restart, it plays nicely with round-based match plugins. The maxspeed 1 clamp is refreshed twice a second so a respawn cannot undo it.









