A build phase where builders grab, carry, rotate and lock map props, followed by a fight phase where the other team must break in.
CSB Base Builder is the classic build-then-fight mode. Each round opens with a build phase: the builder team can grab a brush prop with /grab (it pins in front of their crosshair and follows every frame in PlayerPreThink), spin it with /rotate, freeze it in place with /lock, or release it with /drop. Each builder is limited to a set number of locked props. When the build timer expires the fight phase begins, every prop is frozen, and the attacking team must break into the base.
Inspired by Base Builder (ConnorMcLeod / Kreedz community). Independent GPL re-implementation.
Features
- Grab / carry / rotate / lock / drop map props during the build phase.
- Per-builder prop limit.
- Timed build phase then a fight phase, announced on the HUD.
- Builder team, build time and prop limit are cvars.
Installation
- Enable the
fakemetamodule inmodules.ini. - Compile
csb_base_builder.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Use a map that has movable brush props (func_pushable / func_breakable).
- Change the map.









